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Deep Space Network @ Home
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Donations
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NASA's Deep Space
Network (DSN) has some very immediate
problems
- NASA DSN
science data is being continuously lost with
Voyager I & II missions at the Madrid,
Goldstone and Canberra signal intercept sites due to rain fades
and decay of reception equipment.
- NASA
(unlike SETI @ Home) has failed to innovate by
using software to decode telemetry from Deep Space
Missions -- famous for their very weak signals.
- NASA uses
hardware (and hardware only) decoding technology.
Thus NASA loses DSN data all the time.
- DSN @ Home
can fix most (but not all) of the Deep Space
Network’s problems relating to the Voyager
missions -- and New Horizons.
- The US
economy is operating under difficult conditions
caused by the role debt now plats in the economy.
Many US science projects will suffer unless
radical new ways of thinking about how these
projects are run (and in some cases how the core
science is done).
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SETI Radio
Telescopes Track New Horizons
07 NOV
2008 (JPL)
The New
Horizons spacecraft has a new “audience” for the
electronic signals it beams back to Earth.
http://pluto.jhuapl.edu/news_center/news/110708.php
In a
successful September demonstration of its growing
capabilities, the Allen Telescope Array (ATA)
detected transmissions from New Horizons while the
spacecraft was more than a billion miles from home.
The ATA
is a radio interferometer used for astronomical
research and searches for signals of intelligent,
extraterrestrial origin. A joint effort of the SETI
Institute and the Radio Astronomy Laboratory at the
University of California, Berkeley, it’s being
constructed at the Hat Creek Radio Observatory in
Northern California.
The SETI
Institute routinely observes spacecraft such as New
Horizons, which serve as an excellent test signal
for confirming the correct functioning and
effectiveness of the SETI signal-detection systems.
“We look
forward to checking in with New Horizons as a
routine, end-to-end test of our system health,” says
Jill Tarter, director of the Institute's Center for
SETI Research. “As this spacecraft travels farther,
and its signals grow weaker, we will be building out
the Allen Telescope Array from 42 to 350 antennas,
and thus can look forward to a long-term
relationship.”
For the
New Horizons observation, made Sept. 10, operators
used a synthesized beam formed with 11 of the
array’s 6.1-meter (20 foot) antennas – a method
called “beamforming” that electronically combines
the antennas into a single virtual telescope. The
8.4-GHz spacecraft carrier signal was then fed into
the SETI Prelude detection system.
“We’re
happy to be the ATA’s new friend in the sky, helping
SETI to verify the operations of their electronics,”
says New Horizons Principal Investigator Alan Stern.
“It’s also nice to know that someone else is
checking in on us during our long voyage to Pluto
and beyond.”
Read more
about SETI’s spacecraft-observation efforts at:
http://www.space.com/searchforlife/081024-seti-telescope-firstlight.html
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The
main goal of this project :
Use
the SETI @ Home and Astropulse source codebase (or
related open source codebases) to detect and decode
Voyager I & II telemetry, and later on or
simultaneously the telemetry of the New Horizons
Pluto-Charon mission. Once the software codebase for
doing so has been perfected move on adapting the
codebase to the New Horizons mission that has
similar transmission complexities.
The
Deep Space Network antennas, especially the 70-m
antennas, which provide most of the collecting area,
are getting older and are becoming less reliable
than desired. Further, it is difficult for the 70-m
antennas to provide reliable operation at 32 GHz
(Ka-band), where there is a 500-MHz-wide spectrum
allocation compared to only 50 MHz at 8 GHz
(X-band).
In
future there may be a need for support for more
deep-space missions, and also a need for increasing
data rates from these missions. This means there may
be a need for more sensitivity [A/T, where A is
antenna effective collecting area and T is system
temperature] at both X and Ka space communication
bands. Therefore, it may be necessary not only to
replace the aging antennas but also to increase the
overall sensitivity (A/T) of the DSN.
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All you need to know
about the Voyager Downlink path
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The High
Gain Antenna transmits data to Earth on two frequency
channels (the downlink). One, at about 8.4 gigahertz
(8,400 million cycles per second), is the X-band
channel and contains science and engineering data.
- The X-band downlink science data
rates are as high as 7.2 kilobits per second.
- The other S-band channel, around
2.3 gigahertz transmits only engineering data on
the health and state of the spacecraft at the low
rate of 40 bits per second.
- The S-band transmitter has not been
used since the last planetary encounter.
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Damaged
or malfunctioning downlink systems
In the case of Voyager 2, which began
its tour of the outer planets in 1977, a failure in
the transponder's phase-locked loop (PLL) capacitor
while on its way to Jupiter left the spacecraft
extremely sensitive to Doppler dynamics on the
uplink, thus jeopardizing the link whenever coherent
mode was selected.
To prevent complete loss of telemetry
data during critical encounters, Voyager was
switched to noncoherent mode prior to the high
Doppler dynamics of closest approach (even though
the transponder remained locked to the uplink), thus
sacrificing the most desirable data, from the
standpoint of celestial mechanics researchers, at
Saturn, Uranus, and Neptune.
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All
you need to know about the New Horizons Downlink
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The NASA New Horizons spacecraft has been received at
X-band by amateur F5PL on 20 April 2006.
Bertrand writes, "Very difficult to lock NH: the
antenna must be aimed with a precision better than
0.1° angular. That's compulsory to do precise
calibrations on the sun before tracking."
He uses a 3.5 meter dish for the reception of various
X-band space probes.
For the time being some amateurs can receive the
link, but this margin is fading fast.
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How will the DSN software work?
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Initial signal intercept parameters
(based on ITU CCSDS
parameters)
- Sample rate : 32 kbs, 48 kbs, 64
kbs, 128 kbs.
- Sampling window : 500 kHz. (SETI
uses 2.5 MHz; the wide bandwidth is to cope with
Voyager Doppler tracking issues)
- Work unit frequency overlap : 30%
(so no bits are lost due to Doppler shifts)
- Note 32 kbs sampling may be
adequate, as the Voyager "modem" only uses under
14 kHz maximum bandwidth for its high speed mode.
- The sample rate has yet to be
determined, there are a lot of subtle issues here.
- Sample depth (magnitude) : 16 bits
or 24 bits; SETI style 'phase sampling' will
probably not be necessary as signal phase can be
determined by post processing the signal.
- It is assumed that 16 bit sampling
must be tried initially, but it is also assumed
that 24 bit sampling will probably be mandatory
due to dynamic range issues.
- It is unknown if sampling will be
unsigned (like the Compact Disc or NICAM), signed,
or complex signed (with bits set aside for phase
information).
- Antenna information: A very small
amount will be included with the work units,
probably in a different file.
- Probably an open source (open
specification) "container" file format like
uncompressed WAV will be used with some metadata
in the header.
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Initial
work unit generation parameters
- Work unit size: 4.02 mb, the 0.02
mb being for the dish or dishes parametric
metadata
- Work unit overlap: 2.25 seconds
- Work unit sample modes: Single Dish
(Probably CISRO Parkes)
- Work unit sample modes (future
implementation) : 2 Dishes Cophased, 3 or 4 Dishes
Cophased, VBLI Modes
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SURVEY OF EXISTING
SOFTWARE THAT COULD BE USED FOR BUILDING
A CCSDS DECODER OR
SCREENSAVER
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Concept
There are many FFT programs available, and some designed
specifically for SETI use. This program can be modified
to decode CCSDS compliant telecommunications with the
appropriate existing CCSDS decoders added in.
SETI Search was made with specific reasons in mind
- Open source : much of the code should be re-usable
under any Operating System.
- Modularized : the program can easily be modified
for other input - such as external DSP card
- Separate display : my plans to use a remote
telescope for piggy-back SETI, the data processing
can be done close to the telescope, and the display
can be seen over an internet connection
- Language : This product is written in c++.
Functionality will become available in planned phases.
Phase 1 - Basic Operation
- 'AGC' level logging for Radio Astronomy purposes
- Multiple buffer arrangement to reduce data loss
when windowing, this can be modified to increase
fault tolerance for distributed computing work...
- [re] Calculate target position (Right Ascension
and Elevation) in near real time
- Normalize mode, possibly useful if dynamic range
issues are present -- albeit may have to be totally
disabled and completely rewritten for CCSDS Deep
Space Network use...
- Averaging and Peak detection
- Logging of 'Hits' would need to be disabled or
modified. A "Hit" would be a carrier lock event.
- Separate display program connects to main program
via socket (could be over network / internet)
Phase 2 - Useful Functionality
- 2 Channel Support (Stereo)
- Hard programmable response on signal detection -
Alarms, aerial movement
Phase 3 - Customizable Response
- This will have to be determined as screensaver not
a dedicated SETI search application.
- BOINC allows custom features to be controlled via
the web, so this feature will have to be tweaked for
this.
An illustrated FFT calculation
- Audio bandwidth from receiver = 20 KHz (DC ..
20KHz)
- Sample rate = 44.1 KHz
- Data rate = 88 Kbytes/second (assuming 16 bit
samples)
- Target bin size ~ 10 Hz (to detect carrier)
- Bin Size = {sample frequency}/{FFT length} = 44100
/ 4096 = 10.7666 Hz
- Number of FFTs per second = sample frequency / FFT
length ~ 10.5 FFTs per second.
- Max time for each FFT cycle ~ 90 ms ... 100 ms
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Decoder
algorithm (generalized)
Assume
that the screensaver and the decoding subsystem are
different programs, for increased portability.
It is assumed that multiple FFT window sizes will
have to be tried : 1024, 2048, 4096, 8192.
It
is assumed that the audio level signal may be
digitized in the form of 24 bit signed ints or 32
bit signed single precision floating point floats.
- Like with SETI, Find Optimal Functions ...
- A low complexity SETI search for the signal will
be needed to initially detect the signal and its
properties.
- Upon completed detection of the telemetry signal
(CW_lock = True; Doppler_lock = True; Doppler_drift
> 0 hz/sec; etc ...) -- send message back to
server on signal characteristics.
- Save state.
- The signal must be sent thru a "Dedispersion" step
: Dedispersion in the time and frequency domains is
needed before sending it on for further decoding...
- Save state.
- Use multiple FFT16 or FFT24, Wavele16 or Wavelet24
decoders to get multiple strings of bits and their
probabilities.
- Save state.
- Update FFT display if screensaver is on, and FFT
screen is enabled...
- Save state.
- At this stage, a signal should exist that would
resemble the Voyager modem's output at about 50 AU.
- Save state.
- DECODE : At this point there should be an output
stream of probabilities of bits :
Probability_1_time-series {0.4113, ... 0.8321}
- Use CCSDS decoder to Voyager's telemetry, storing
processed data with XML wrapper, also returning the
raw bitstream.
- Save state every decoded CCSDS Packet (Voyager) or
Frame (New Horizons).
- Multiple iterated decoding steps could be done
from about step #4 to here, with changes in decoding
parameters either pre-programmed or adaptive.
- If multi-attempt decoding : The decoded packets
and frames could then go on to compared at the bit
level, where a voting algorithm (coupled with EEC)
votes out the faulty bits -- 3to1 or maybe 5to1
filtering.
- If multi-attempt decoding : send all various
decoded packets or frames to server for monitoring
or separate post processing...
- Compare decoded packet data to normalized time
series for said data, system telemetry and
scientific data being equal here...
- Save state.
- Display on the screen the scientific data,
coupled with the telemetry data.
- When no packets are decoded yet, show Voyager /
New Horizons current position and or position when
the data is recorded.
Astropulse research project's contribution to the
codebase
Not only does dedispersion
allow us to see the true shape of the signal, but it
also reduces the amount of noise that interferes
with the signal's visibility. Noise consists of
fluctuations that produce a false signal. There
could be electrical noise in the telescope, for
instance, creating the illusion of a signal where
there is none. Because dispersion spreads a signal
out to be up to 10,000 times as long, this can cause
10,000 times as much noise to appear with the
signal. (There's a square root factor due to the
math, so there's really only 100 times as much noise
power, but that's still a lot.)
The amount of dispersion
depends on the amount of ISM plasma between the
Earth and the source of the pulse. The dispersion
measure (DM) tells us how much plasma there is. DM
is measured in "parsecs per centimeter cubed", or pc
cm^-3.
This phrase "parsecs per centimeter cubed" probably
sounds a bit meaningless ... here's the explanation:
a parsec is about 3 light years. If a source is 1
parsec away, and the space between the Earth and
that source is filled with plasma, with 1 free
electron per cubic centimeter, then that's 1 pc
cm^-3. To get the DM, multiply the distance in
parsecs by the electron density in cm^-3. The
density of free electrons in the ISM is about 0.03
per cubic centimeter.
From : http://setiathome.berkeley.edu/ap_info.php
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Comments
of Voyager and New Horizons downlink decoding
- Voyager craft use [ ] as their base
downlink modulation format, bandwidth = ; symbol
rates = { } ; harmonics = {1st: 2nd}
- New Horizons uses [ ] as its base
downlink modulation format, bandwidth = ; symbol
rates = { } ; harmonics = {1st: 2nd}
- At least one of the Voyager craft
has a transponder fault, so some noise filtering
may have to be replicated in software
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Target reception frequencies (f0)
- both craft have a
downward frequency trend
- there are 2 downlink frequencies
for each
- each craft has 2 downlink
transmitters in 2 different CCSDS bands
Voyager I (Craft 31)
- 8,414,995,272.530
Hz (Titan)
- 8,414,995,272.376
Hz (Saturn)
Voyager II (Craft 32)
- 8,420,430,593.447 Hz
(Jupiter)
- 8,420,430,462.000 Hz
(Saturn)
- 8,420,430,456.100 Hz
(Uranus)
- 8,420,430,398.420 Hz
(Neptune)
- 90 AU: (?)
New Horizons
Bandwidth: 800 Hz, nominal
NOTE
- The DSN does not disclose (on any
of its websites) current known downlink and uplink
frequencies for the Voyager Program. This policy
of link frequency secrecy does not help NASA or
the DSN.
- Voyager I's f(0) data is
unavailable at the time of posting for other
encounters within the solar system. All f0 data
here is from occultation experiments.
- The Voyager craft's carrier wave
drifting rate is about -0.6 > {Hz/second}
due to Doppler effects from Earth rotation -- and
craft motion.
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This
software innovation will make it possible to improve
the overall reliability of the Deep Space Network,
and the deep space science platforms using the Deep
Space Network.
This
software innovation will allow the Voyager I &
II, and any future spacecraft to have downlink data
rates that will nearly reach the maximum rates
specified by the "Shannon Limit" from information
theory and the error correction schemes in place.
- Download applicable NASA Deep Space
Network research documents (ZIPPED
PDFs)
- This document set is subject to
revision (and even deletion) and is intended for
informational use only.
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Other future mission optimizations
possible with this research
- Allowed f_Subcarrier_Frequency
values too restrictive : CCSDS%2091011R1/DispForm.aspx?ID=113
- Some uplinks for flying spacecraft
use subcarrier frequencies other than 8000 Hz and
16000 Hz. For example, Voyager I and Voyager II
uses 512 Hz and Muses-C uses 4000 Hz.
- The DSN Uplink is required to
generate subcarriers for commanding over a much
wider range of values (from 1 Hz to 16000 Hz),
including values that take into account Doppler
shifts.
- Future implementations may
require higher subcarrier frequencies.
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Governmental
and Intergovernmental Space Agency Websites
- European Space Agency (ESA)
- Australia CSIRO Space Research (CSIRO : ATNF,
Australasian SKA,
Parkes
Radio Telescope)
- Canada ( - add later -)
Space Agency Websites relating to Voyager or New
Horizons or the DSN
- SETI Casper (SETI
signal processing research)
- NASA's Deep Space Network (DSN)
& Real
Time Status (added 26 June 2014)
- NASA's Planetary Data System (PDS)
- DSN Advanced Research : descanso.jpl.nasa.gov
- NASA Radio Science Research : radioscience.jpl.nasa.gov
- NASA Voyager
Mission : voyager.jpl.nasa.gov [30
Year Plan Tracking
Weekly-Reports]
- NASA New Horizons [1] : pluto.jhuapl.edu
- NASA New Horizons [2] : NSSDC
Catalog: 2006-001A
- R & D New Horizons [3] : boulder.swri.edu/pkb/
- DSN Research Publications : http://tmo.jpl.nasa.gov/ipn_progress_report/issues.cfm?force_external=0
; Site
Search
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Dataset Websites
- NASA Voyager Mission : pds-rings.seti.org/voyager/rss/
(datasets, misc)
- Instrument datasets for Voyager
(magnetic, plasma) : cohoweb.gsfc.nasa.gov/cw.html
- Distributed Computing Links : boinc.berkeley.edu,
SETI
@ Home, Astropulse
- Planetary Society : planetary.org/explore/topics/new_horizons/
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Important onward reference points,
science and telemetry
Important
parts of DSN signal recovery
Important filters and methods that must be used or
experimented with
Transforms that must be used or
experimented with
Open source websites that might be helpful in code
development
- github.com
(free for open source development, it has been
experimented with and found not suitable at this
time)
- code.google.com
(also found to be totally unacceptable)
- sourceforge.net
(is being looked at, experimenting with a different
project)
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Related websites (possible prototypes for a screensaver
interface)
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Initial
Concept
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Initial
Text Version
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Latest
Revision
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Revision
state
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02
FEB 2000 |
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23
MAR 2000 |
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26
JUN 2014 (add URL) |
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Developmental
0.77ab
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